Phong help!

peniz phong won't work

By Herisa 1 year ago

I can't get my phong models to work on gmod!

The character settings: "vertexlitgeneric" { "$baseTexture" "models\player\tphoenix\tphoenix" "$envmap" "envcubemap" "$bumpmap" "models/player/tphoenix/tphoenixnormal"

 "$normalmapalphaenvmapmask" 1
 "$envmapcontrast" 0.3
 "$envmapsaturation" 0.7
 "$envmaptint" "[ 0.36 0.36 0.36 ]"

 "$phong" "1"
 "$phongboost"     "3"
 "$phongexponent" "1"
 $phongtint "[.85 .85 1]"
 "$phongexponenttexture" "models/player/t_phoenix/t_phoenix_normal"
 "$phongfresnelranges"  "[1 5 60]"
      "$halflambert" "0"


 "$rimlight" "1"                  
 "$rimlightexponent" "0.01"                 
 "$rimlightboost" "0.001" 

"$ambientocclusion" "1" "$AmbientOcclColor" "[ 1 1 1 ]" "$AmbientOcclTexture" "models/player/tphoenix/tphoenixao" "$LightwarpTexture" "models/lightwarp/pyrolightwarp.vtf"

 "$rimlight" "1"                  
 "$rimlightexponent" "1"                 
 "$rimlightboost" "1"     


            "$diffuseexp" "1.5"

}
These sets work fine for css and use to work before on gmod. But not this time :(

Any help please? (:

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