peniz phong won't work
By Herisa 1 year agoI can't get my phong models to work on gmod!
The character settings: "vertexlitgeneric" { "$baseTexture" "models\player\tphoenix\tphoenix" "$envmap" "envcubemap" "$bumpmap" "models/player/tphoenix/tphoenixnormal"
"$normalmapalphaenvmapmask" 1
"$envmapcontrast" 0.3
"$envmapsaturation" 0.7
"$envmaptint" "[ 0.36 0.36 0.36 ]"
"$phong" "1"
"$phongboost" "3"
"$phongexponent" "1"
$phongtint "[.85 .85 1]"
"$phongexponenttexture" "models/player/t_phoenix/t_phoenix_normal"
"$phongfresnelranges" "[1 5 60]"
"$halflambert" "0"
"$rimlight" "1"
"$rimlightexponent" "0.01"
"$rimlightboost" "0.001"
"$ambientocclusion" "1" "$AmbientOcclColor" "[ 1 1 1 ]" "$AmbientOcclTexture" "models/player/tphoenix/tphoenixao" "$LightwarpTexture" "models/lightwarp/pyrolightwarp.vtf"
"$rimlight" "1"
"$rimlightexponent" "1"
"$rimlightboost" "1"
"$diffuseexp" "1.5"
}
These sets work fine for css and use to work before on gmod. But not this time :(
Any help please? (: